Since there haven't been a lot of post in this forum I wanted to showcase what I did the last few days:
https://www.youtube.com/watch?v=iYDbUwu9qhQ
So far I ported only a few percent of the code. Anyone has any ideas what kind of controls would be good on a tablet?
I am thinking of 2 fingers for zoom (via pinch gesture) and scrolling. And one finger the circle units to select them.
Has anyone thought about this or knows an RTS game that has good controls on a tablet?
Zed Online for Android
Moderator: Brad
Re: Zed Online for Android
I have played Z on tablet (the terrible port that they released few years ago, you know what i mean) and it was terrible, almost unplayable. So not sure what to suggest, I am big fan of PC gaming (maybe too old school lol). I remember they changed interface there but selecting units was a pain, moving camera was pain, it was just terrible. Just check what they did to see "what not to do" for android 

Z and only Z1
Re: Zed Online for Android
I did some experiments and came to the conclusion: 3 fingers for zoom, 2 fingers for panning/scrolling. 1 finger for selection and 1 finger to draw some shape for unit selection.XStrategy wrote: ↑2020-05-02, 00:22I have played Z on tablet (the terrible port that they released few years ago, you know what i mean) and it was terrible, almost unplayable. So not sure what to suggest, I am big fan of PC gaming (maybe too old school lol). I remember they changed interface there but selecting units was a pain, moving camera was pain, it was just terrible. Just check what they did to see "what not to do" for android![]()
Turns out one needs to do a lot of fine-tuning to make it work. Users can draw very weird shapes and calculating the interior of a complex shape is not trivial.